CAM400 Learning Activities, Games and Events
Students will be introduced to skills and competencies necessary for planning and leading purposeful learning activities. Students will learn how to introduce truth, illustrate truth, and illuminate a lack of truth through the use of and modification of known activities or by introducing new activities, games, and initiatives.
Credits: 3
Student learning outcomes
- Understand a theology of fun.
- Distinguish between goals and tasks.
- Modify known activities to effectively teach a truth.
- Demonstrate the ability to lead activities that are purposeful, fun, and exciting.
- Develop new activities for the purpose of teaching a specific Scriptural truth or passage.
- Create a personal resource file and "bag of tricks".
- Demonstrate the ability to frame, interact, and debrief activities.
- Appreciate activity as a powerful teaching and discipling platform.